Your room is a small isometric space that belongs to you and stays the way you left it. Runs earn arcade tickets and tickets buy things to put in it: twelve pieces of furniture so far, plus cosmetics for Kiko, the arcade mascot who lives there.
Furniture can be picked up, turned, placed against a wall or put away. The room is yours to arrange rather than a shelf to fill.
Everything here is cosmetic. Tickets are earned by playing, capped daily, and have no cash value: they cannot be bought, sold, transferred or cashed out, and nothing you own changes how a game plays or scores. There is no play-to-earn, no paid entry and no randomised paid reward.
Loading the arcade…